Table of Contents

  1. Introduction
  2. The Rules
    1. Phonetics Guide
    2. Ophaesian Pronunciation
  3. Characters
    1. House Dahlas
    2. Romance Options
    3. Ophaesians
    4. Foreigners
    5. Default Names
  4. Places
    1. Countries
    2. Provinces
    3. Cities
  5. Religion

Other Resources

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Seven Heirs

Pronunciation Guide

I. Introduction

The setting of Seven Heirs is vast, filled with a broad cast of characters, cultures, and locations. As a low-fantasy world, the names of people and places are unique and unfamiliar, which can make them appear difficult to pronounce.

This is a reference guide on how to pronounce everything you need to.

At the moment, it includes both characters and places with which the reader should be familiar and characters and places yet to be introduced. Some, but not all, will be explained in the footnotes at the end of the page. However, everything will eventually be touched on within the Seven Heirs story.

While all the pronunciations provided below are the official, canonical pronunciations, feel free to ignore them in favor of however you wish to pronounce them. This resource is merely for those who want it.

II. The Rules

The pronunciation of Ophaesian names is straightforward once you understand its rules. This pronunciation guide uses phonetic spellings to explain how names are pronounced. Syllables which are in ALL CAPS are stressed syllables, where the greatest emphasis of the word is.

Phonetics Guide

The table below explains how the phonetic spellings themselves are pronounced. It lists vowels and distinct vowel-consonant combinations, such as “air” or “ith”. Combining these vowel sounds with consonant sounds is uncomplicated and works exactly how one would expect.

All sounds are based on American English.

ah Like in “dahlia” or “cat”
ahn Like in “yawn” or “awning”
ahr Like in “bar” or “alarm”
ai Like “eye” or in “buy
air Like “air” or in “very”
aw Like in “saw” or “hawk”
ay Like in “day” or “waiver”
ee Like in “week” or “beat”
eer Like in “fear” or “leer
eh Like in “pet” or “weather”
en Like in “open” or “enter”
err Like in “nurse” or “hurt”
ih Like in “bit” or “wither”
ith Like in “with” or “smith
oh Like in “boat” or “low
oo Like in “blue” or “boot”
oor Like in “cure” or “Europe”
or Like in “orange” or “border”
uh Like in “mother” or “butter”

Ophaesian Pronunciation

The Ophaesian pronunciation of consonants is, like with the phonetic spellings, fairly uncomplicated, with no variation depending on the spelling. The first three of the following rules are the only rules one must really know, while rules four and five are optional (but canonical):

  1. C and K are pronounced the same, with a hard “k” sound, like in “cat” or “kind”.
  2. Ph is always pronounced as “f”, like in “fire” or “full”.
  3. At the start of a name or word, Rh and R are pronounced as a simple English “r”, like in “run” or “right”.
  4. In the middle of a name or word, Rr and R are pronounced the same, with the alveolar tap [ɾ] used in Spanish, like with the words “pero” or “caro”.
  5. Th is pronounced with a soft “th” sound, such as in “think” or “both”.

Vowels are where Ophaesian names/words become more complex. For the most part, vowels are pronounced in a manner similar to Romance languages, with the short A, E, I, and U, while O is typically a long O. How a vowel is pronounced can change depending on how its paired with consonants or where in a name/word it is used.

The below table covers all vowel pronunciations, including those which depend on consonants.

a “ah”, “uh”
ae “ay”
ah “ah”
an, en, in, yn “en”
ar “ar”, “air”*
e “eh”, “uh”*
er “air”
i “ee”, “ih”*
ir, yr “eer”
ia, iah “ee•uh”, “yuh”*
ian, ien, ion “ee•en”
is, ys “ihs”
o “oh”
on “ahn”, “en”*
or “or”
os “aws”
sia “shuh”, “see•uh”*
us “ihs”, “uhs”
ur “oor”
y “ee”, “ih”

*These are the less common pronunciations. Examples of each:

If something above has two pronunciations but neither has an *, then both pronunciations are equally common. However, there does tend to be a pattern on which pronunciation is used:

III. Characters

House Dahlas

House Dahlas is the House to which the Player Character of Seven Heirs belongs. It is the House of their father, King Eraven Dahlas, and has been the ruling House of Ophaesia since its founding by Rithalus Dahlas. This list goes far back enough to include the Player Character’s paternal grandparents — King Pherian and Queen Seriah — as well as including King Eraven’s siblings and child-bearing wives.

Alapharen Verathae ah•luh•FAIR•ren
VAIR•ruh•thay
Baelira Dahlas bay•LEER•uh
DAH•lihs
Eraven Dahlas AIR•ruh•ven
DAH•lihs
Ilythis Dahlas IH•lih•thihs
DAH•lihs
Keralith Dahlas KAIR•ruh•lith
DAH•lihs
Lurian Dahlas LOOR•ree•en
DAH•lihs
Neraven Dahlas NAIR•ruh•ven
DAH•lihs
Olarion Dahlas oh•LAHR•ree•en
DAH•lihs
Pherian Dahlas FAIR•ree•en
DAH•lihs
Rhaelis Dahlas RAY•lihs
DAH•lihs
Seriah Haelith SAIR•ree•uh
HAY•lith
Terrisen Dahlas TAIR•rih•sen
DAH•lihs
Ysonia Maeliah ee•SOH•nyuh
MAY•lee•uh

Keralith and Ilythis both have married foreign royals — the Crown Prince of Sayelle and the King of Carthenium respectively — and are referred to by localized versions of their names in their husbands’ countries:

Ceraline
Sephien
SAIR•ruh•leen
seh•fee•YUHN
Ilethesia Dahlesia ih•leh•THEE•see•uh
dah•leh•SEE•uh

To see how everyone is related, view the House Dahlas family tree.

Romance Options

There are a total of ten romance options in Seven Heirs. Most are Ophaesians themselves, but two, Elor and Sebriel, are foreign — from Carthenium and Verey respectively — and as such their names do not follow the style of Ophaesian names or pronunciation.

Atheron Kavendis ah•THAIR•ren
KAH•ven•dihs
Elor Eramisius eh•LOR
air•ruh•MEE•see•uhs
Iphorah Naphenys ih•FOR•ruh
nah•FEN•nihs
Iseriah Thyminae ih•SAIR•ree•uh
THIH•mih•nay
Jasiphae Asimina JAH•sih•fay
ah•SIHM•mih•nuh
Kaedra Galithon KAY•druh
GAH•lih•thahn
Nethica Varena NEH•thih•kuh
VAIR•ren•nuh
Sebriel Dulisca SEH•bree•ihl
doo•LIHSK•kuh
Senetha Tepharys SEN•nuh•thuh
TEH•fair•rihs
Vesperion Verathae veh•SPAIR•ree•en
VAIR•ruh•thay

Ophaesians

Ophaesia is the primary setting for Seven Heirs; it’s the home country of the Player Character and their family. A wealthy and luxurious nation along the coast of Southern Selanes, it was founded approximately 500 years ago by Rithalus Dahlas after he freed the Merathene city-states from the Serene Empire. In that time, it has grown into the dominant power within the South.

Ophaesian names follow a set of rules which the Name Guide explains in detail.

Nobility
Aderin Phorathen ah•DAIR•ren
FOR•ruh•then
Althorys Maeliah ahl•THOR•rihs
MAY•lee•uh
Basitha Maeliah BAH•sih•thuh
MAY•lee•uh
Jasilyn Meranae JAH•sih•len
MAIR•ruh•nay
Kyrisen Galithon KEER•rih•sen
GAH•lih•thahn
Maevia Verathae MAY•vee•uh
VAIR•ruh•thay
Orapheron Morae or•ruh•FAIR•ren
MOR•ray
Otheria Maeliah oh•THAIR•ree•uh
MAY•lee•uh
Raventha Varena ruh•VEN•thuh
VAIR•ren•nuh
Secrona Maeliah seh•KROH•nuh
MAY•lee•uh
Seraphae Maeliah SAIR•ruh•fay
MAY•lee•uh
Soliphae Imyrien SOH•lih•fay
ee•MEER•ree•en
Priests
Elesyth Naphenys EH•leh•sith
nah•FEN•nihs
Kosphoren Mytys kaws•FOR•ren
MIH•tihs
Pharison Mytys FAIR•rih•sen
MIH•tihs
Historical
Basitha Maeliah BAH•sih•thuh
MAY•lee•uh
Basithon Dahlas BAH•sih•thahn
DAH•lihs
Cronitheus Mytys kroh•NIH•thee•uhs
MIH•tihs
Hamenys Tepharys hah•MEN•nihs
TEH•fair•rihs
Kosphera Varena kaws•FAIR•ruh
VAIR•ren•nuh
Methonia Dahlas meh•THOH•nee•uh
DAH•lihs
Naelen Thyminae NAY•len
THIH•mih•nay
Nethys Allerae NEH•thihs
ah•LAIR•ray
Rithalus Dahlas RIH•thuh•lihs
DAH•lihs
Serina Dahlas SAIR•ren•nuh
DAH•lihs
Ysonen Senatheron ee•SOH•nen
sen•nuh•THAIR•rahn

Foreigners

There are several countries outside Ophaesia that are home to many notable characters within Seven Heirs.

The Player Character’s eldest sister Keralith was wed to Marsion Sephien, the Crown Prince of Sayelle, and bore him an heir with her son Alestien. Ilythis, the Player Character’s second eldest sister, was wed to Haphus Garethesius, the King of Carthenium. In addition to his daughters from his previous married to Thellonia Eramisia, Proseria and Sothella, Haphus goes on to have three children with Ilythis: Auphosius, Amethisia, and Vassenia.

Beyond Sayelle and Carthenium is the country of Verey, ruled by House Ionthesi, with whom Ophaesia has the most tenuous relationship of all their neighbors. House Ionthesi is led by Luperiel Ionthesi, the King of Verey, and he has an heir in Crown Prince Zevya Ionthesi.

For the most part, Carthenian and Vereyan names are pronounced in a similar manner to Ophaesian names. The greatest difference in pronunciation comes with Sayellese names, where the pronunciation closely resembles French rules.

Carthenites
Amethisia Garethesia ah•muh•THEE•see•uh
gair•ruh•THEE•see•uh
Auberius Garethesius aw•BAIR•ree•uhs
gair•ruh•THEE•see•us
Auphosius Garethesius aw•FOH•see•uhs
gair•ruh•THEE•see•uhs
Hadrius Garethesius HAH•dree•uhs
gair•ruh•THEE•see•uhs
Haphus Garethesius HAH•fuhs
gair•ruh•THEE•see•uhs
Proseria Garethesia proh•SAIR•ree•uh
gair•ruh•THEE•see•uh
Sothella Garethesia soh•THEH•luh
gair•ruh•THEE•see•uh
Thellonia Eramisia theh•LOH•nee•uh
air•ruh•MEE•see•uh
Vassenia Garethesia vuh•SEN•nee•uh
gair•ruh•THEE•see•uh
Sayellese
Alestien Sephien ah•LEHS•styuhn
seh•fee•YUHN
Ameslie Everfort AH•mehz•lee
EH•verr•for
Celphine Sephien sehl•FEEN
seh•fee•YUHN
Elfair Sephien ehl•FAIR
seh•fee•YUHN
Marsion Sephien MAHR•syuhn
seh•fee•YUHN
Meraline Everfort MAIR•ruh•leen
EH•verr•for
Vereyans
Luperiel Ionthesi loo•PAIR•ree•ihl
ee•yahn•THEH•see
Milaneya Garethesia mihl•luh•NAY•yuh
gair•ruh•THEE•see•uh
Serameya Ionthesi sair•ruh•MAY•yuh
ee•yahn•THEH•see
Zevya Ionthesi ZEH•vyuh
ee•yahn•THEH•see

Default Names

While the player can create their own name, there are a total of ten default names for the Player Character: five for male characters and five for female characters.

Male Names
Secrona seh•KROH•nuh
Nytheron nih•THAIR•rahn
Sonyth SOH•nith
Serina SAIR•ren•nuh
Opherion oh•FAIR•ree•en
Female Names
Seraphae SAIR•ruh•fay
Rhymiah RIH•mee•uh
Aelith AY•lith
Eventia eh•VEN•tee•uh
Solathys SOH•luh•thihs

IV. Places

Countries

The South is made up of five countries: Ophaesia, Carthenium, Sayelle, Serentia, and Verey. In recent history, Ophaesia has been the predominant power within the continent, with the greatest wealth and influence. Before that it was the Serene Empire, which at its height stretched across Serentia, Carthenium, and the Merathene city-states. Before even that, Carthenium dominated, ruling over dozens of smaller city-states to form an empire of its own.

Across the Ahuramene strait, dominating its own continent, is the Empire of Dharsan — also known as the Dharsani Empire or simply Dharsan — which is ruled by the Dead Empress. It is the oldest and largest known political entity in existence.

Ophaesia oh•FAY•shuh
Carthenium kahr•THEN•nee•uhm
Dharsan dahr•SAHN
Sayelle sai•YEHL
Serentia seh•REN•tee•uh
Verey vair•RAY

For the most part, the adjectival and demonymic forms for the countries are one and the same. The exception comes with Carthenium: Carthenian is its adjectival form, while Carthenite is its demonym. For example, one would say “Carthenian food” and “Carthenite men.”

Additionally, Serentia possesses two separate adjectival forms. Serene is used exclusively for the Serene Empire and earlier, while Serentine is used as the adjectival — as well as the demonymic — form from the Empire’s fall to present day.

Ophaesian oh•FAY•shen
Carthenian kahr•THEN•nee•en
Carthenite KAHR•then•nait
Dharsani dahr•SAW•nee
Sayellese sai•yehl•LEEZ
Serene seh•REEN
Serentine seh•REN•teen
Vereyan vair•RAY•en

Before Ophaesia, there were the Merathene city-states. Merathene refers to an archaic culture, language, and ethnicity, rather than any particular political entity. “Merathene” itself has its roots in the ancient city of Merathia, which was an epicenter of knowledge and culture before it fell to ruin.

Merathia mair•RAH•thee-uh
Merathene MAIR•ruh•theen

While a continent rather than a country, Southern Selanes — or simply “the South” — is pronounced in a similar manner to Ophaesian names/words.

Selanes SEH•luh•nihs
Selanesian seh•luh•NEE•shen

Provinces

Ophaesia is comprised of seven provinces, each named for their capital. They follow a naming scheme of appending the Merathene suffix “-ene” to the city’s name. This suffix is generally adjectival, so the names of the provinces are typically used as adjectives, such as “the Pytensene Province,” though they can be used as nouns, such as simply “Pytensene.”

Due to their adjectival nature, they’re also used to refer to people, things, or qualities from the province, such as “the Pytensene man” or “Elenthene architecture.”

Pytensene pih•TEN•seen
Elenthene eh•LEN•theen
Gahvene gah•VEEN
Imerene ih•mair•REEN
Naphene nah•FEEN
Nymerene nih•MAIR•reen
Sephyrene seh•FEER•reen

Cities

Cities in Ophaesia are pronounced as one would pronounced names; in fact, there’s typically very little difference between names for people and names for places in Ophaesia. Cities in other countries, however, follow their own rules of pronunciation, which are not quite so clear, particularly with Sayelle and Verey.

The capitals of each country come first in their respective lists.

Ophaesia
Pytensia The capital of
Ophaesia.
pih•TEN•see•uh
Allynia ah•LEN•nee•uh
Elentha The capital of the Elenthene Province.
eh•LEN•thuh
Elpherene EHL•fair•reen
Ethyras eh•THEER•rahs
Gahvenis The capital of the Gahvene Province.
gah•VEN•nihs
Imerys The capital of the Imerene Province.
ee•MAIR•rihs
Iphyrien ih•FEER•ree•en
Methina meh•THEE•nuh
Morian MOR•ree•en
Mythae MEE•thay
Naphia The capital of the Naphene Province.
NAH•fee•uh
Nymerrin The capital of the Nymerene Province.
nih•MAIR•ren
Olerys oh•LAIR•rihs
Phaelys FAY•lihs
Sabellyn sah•BEHL•len
Saphien SAH•fee•en
Serathia sair•RAH•thee•uh
Sephyra The capital of the Sephyrene Province.
seh•FEER•ruh
Therina THAIR•ren•nuh
Velathen VEH•luh•then
Carthenium
Carthenium The capital of Carthenium.
kahr•THEN•nee•uhm
Elarium eh•LAHR•ree•uhm
Marenium mah•REN•nee•uhm
Amethos AH•meh•thohs
Vesuna veh•SOO•nuh
Dharsan
Sefekashr The capital of the Dharsani Empire.
seh•feh•kah•SHEER
Sephicos seh•FIH•kohs
Sayelle
Etaire The capital of
Sayelle.
AY•tair
Auberlet OH•bair•lay
Levannet LUH•vuh•nay
Ornesse OR•nehs
Sarzon SAHR•zahn
Serentia
Serentia The capital of
Serentia.
seh•REN•tee•uh
Aressio ah•REH•see•yoh
Marenza mah•REN•zuh
Novalicci noh•vuh•LEE•chee
Orenzia oh•REN•zee•yuh
Podenia poh•DAYN•nee•yuh
Savina suh•VEE•nuh
Valenta vah•LEN•tuh
Vitteni VEE'•ten•nee
Verey
Khyrest The capital of Verey.
kee•RESHT
Carishel KAH•ree•shehl
Karavist kah•rah•VEESHT
Sopulla SHOH•poo•luh
Vistenhel VIHSHT•ten•hehl
Zanerad ZAH•nee•rahd

Religion

While there are many religions across the South and even within Ophaesia itself, the predominant one within Seven Heirs is Monathalism. It centers on three gods, referred to as the Triad, who were born from the One God Monathalen: Tepharon, Myteus, and Naphenia.

Monathalen mahn•nuh•THAH•len
Tepharon TEH•fair•rahn
Myteus MIH•tee•uhs
Naphenia nah•FEN•nee•uh

Things relating to and people who follow Monathalism are called Monathalist.

Monathalism mahn•nuh•THAH•lih•sihm
Monathalist mahn•nuh•THAH•lihst

Other Resources

As stated in the Introduction, this guide is currently not comprehensive. Some characters and locations have been purposefully withheld to prevent spoilers. As the game is updated and more is revealed, this guide will be updated. If you’re interested in better understanding how Ophaesian names work or creating your own, there are a couple resources to help you out with that:

Ophaesian Name Guide
Ophaesian Name Generator

For more information about The Seven Heirs of Ophaesia, please visit its thread on the Choice of Games forum or check out my blog or Patreon.

Seven Heirs Thread
Seven Heirs Demo
My Blog
My Patreon

Thank you for your support and interest in the Seven Heirs universe! It means so, so much to me!

e. s. fawkes

All content © E.S. Fawkes